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Categories | 7invensun Eye Tracking |
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Brand Name: | 7invensun |
Certification: | CE / ROHS |
Place of Origin: | China |
MOQ: | Negotiable |
Price: | Negotiable |
Supply Ability: | Quality and quantity guaranteed |
Packaging Details: | 500*400*200 mm |
Sampling Rateht: | 240Hz |
Model: | Droolon F1 for HTC VIVE Cosmos(240Hz) |
VR Adapted: | HTC VIVE Cosmos |
Accuracy: | < 0.5 ° |
Product Named: | VR Eye-Tracking for HTC VIVE |
Delay: | <5ms |
Power Consumption: | <1.4W |
Input Voltage: | 5V |
Eye tracker 240Hz accessories HTC VIVE Cosmos
VR Eye-Tracking Add-on for HTC VIVE Cosmos
roolon F1 provides plug-and-play eye tracking accessories for VR
headset such as HTC Vive Cosmos and HTC Vive Focus Plus. This
series of products support HTC's official eye tracking SDK
SRanipal, which can be more compatible with developer apps.
Head-mounted eye trackers are usually more diverse when it comes to
movement. These eye-tracking devices are often used when the user
is required to move or having a fixed working station is not an
option. Some examples where a head-mounted eye tracker can be
useful are:
Virtual Reality (VR) or Augmented Reality (AR) — Knowing where your
user is constantly looking can be beneficial to be certain where to
put important UI information.
While the head-mounted eye trackers don’t often have as
high-quality cameras as the mobile device or screen-based eye
trackers, the head-mounted devices allow the user to behave more
naturally and freely without the constraint of always needing to
look towards certain hardware
Observing people naturally interacting with products and media is
for us both an ideal and a challenge. The possibilities that
headmounted eye tracking offers are extremely diverse and go far
beyond laboratory studies.
Eye trackers can obtain eye movement data that reflects
people'sattention distribution and psychological emotions.Combined
with professional eye movement analysis software, you canunderstand
the information of "what to see" and "how to see".
Hardware Parameters
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Application
According to physiological characteristics of human eyes, HD rendering can be carried out only for the central fovea visual field.
Users' eye movement data in XR scenes can be used to analyze user' attention, interest points and other information for research.
About us
7invensun provides services for many VR, AR, Smartphone and Computer manufacturers, and cooperates with many research institutes and colleges.
Connect the world with your eyes!
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